![]() ![]() (Note that this is not the same as "4d8" - 2d8 are rolled as base weapon damage, and that is then multiplied by the preceding value. If the weapon's base damage is multiple dice, such as a Falchion's, a Great Sword's or a Great Crossbow's, then any modifier multiplies all dice within the brackets.For example, "1.5" would mean 1d8 is weapon specific dice to roll for base damage, and 1.5 is what is considered as the multiplier (1.5-1=0.5 is what is considered modifier).It is shown on the weapon description window in the format of #, where # is the multiplier and is the base weapon damage. This mechanic, called Weapon Dice Multiplier or Base Damage Dice modifier, is applied to weapon dice roll. With Update 14, upper tier weapons in game, that previously had irregular damage dices (such as old Green Steel weapons and old Alchemical weapons) are updated in order to standardize them among various weapon types. ![]()
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